AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games in Switzerland, Q4 2021
In Q4 2021, the top 5 3D cartoon games in Switzerland showed varied performance in downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends.
In the fourth quarter of 2021, the top 5 3D cartoon games in Switzerland displayed diverse performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at each game’s performance, based on data from Sensor Tower.
Gardenscapes from Playrix saw its weekly revenue peak at approximately $463K in mid-October. The game experienced a significant decline by the end of December, closing at around $180K. Weekly downloads fluctuated, with a notable increase to nearly 1.5K in the last week of December. Active users remained relatively steady, hovering around 32K to 34K throughout the quarter.
Clash Royale by Supercell experienced a notable peak in weekly revenue, reaching approximately $511K in late October. However, revenue dropped to around $151K by the end of December. Downloads peaked at over 5.7K in early November but settled to just below 5K towards the end of the quarter. Active users showed a slight fluctuation, maintaining an average of around 270K to 290K.
Homescapes, also from Playrix, had its highest weekly revenue at roughly $250K in mid-October. The revenue saw a decrease, stabilizing at approximately $176K by the end of December. Downloads showed a consistent trend, with a peak of about 2.8K in the last week of December. Active users varied slightly but stayed within the range of 64K to 75K.
Fishdom, another game from Playrix, experienced its highest weekly revenue at about $239K in mid-October. By the end of December, the revenue slightly increased to around $160K. Downloads fluctuated, peaking at 4.4K in the final week of December. Active users remained fairly consistent, averaging around 33K to 38K throughout the quarter.
Brawl Stars by Supercell saw its weekly revenue peak at approximately $265K in early October. Revenue showed a general decline, ending the quarter at around $248K. Downloads remained relatively stable, reaching a peak of over 5.5K in late December. Active users increased towards the end of the quarter, from around 109K in late September to approximately 129K in late December.
These insights, derived from Sensor Tower data, provide a comprehensive overview of the performance of the top 5 3D cartoon games in Switzerland during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.